Services Portfolio Pricing Contact Free Consultation

Everything your game needs to ship.

One service or the whole project — every job starts with a free consultation.

Blocky RPG castle world

Full game development

Concept to launch, handled: design, building, scripting, UI, audio direction, testing, and launch support.

  • Game design document & core loop
  • Map building & environment art
  • All Luau systems (combat, quests, saves)
  • UI/UX & onboarding
  • Playtesting with real players
  • Launch + 30 days of fixes
Blocky robot assembling code blocks

Luau scripting & systems

Got a map but no brains? We write documented Luau systems — the parts that turn a place into a game.

  • Datastores & saving (DataStore v2)
  • Combat, abilities & NPCs
  • Inventory, shops & trading
  • Quests, achievements & events
  • Admin commands & moderation tools
  • Anti-exploit hardening
Blocky game items collection

Maps, assets & UI

Stylized maps, props, and UI tuned for low-end phones — where most Roblox players actually play.

  • Themed maps (obby, tycoon, horror…)
  • In-game UI & HUD design
  • Performance optimization pass
Blocky tycoon factory

Monetization & growth

Revenue players enjoy paying for: fair prices, satisfying purchases, loops that bring them back.

  • Game passes & dev products
  • Daily rewards & retention loops
  • Pricing & economy balancing

Luau you’d be happy to inherit

Documented and modular — because everything becomes yours when we’re done.

Server/CombatService.luau
--!strict
local CombatService = {}
CombatService.__index = CombatService

function CombatService.new(config)
	local self = setmetatable({}, CombatService)
	self.damage = config.damage or 10
	self.cooldown = config.cooldown or 0.5
	return self
end

function CombatService:Strike(attacker, target)
	if not canDamage(target) then return end
	applyDamage(target, self.damage)
	spawnHitVFX(target:GetPivot().Position)
end

return CombatService

Extras worth adding

Trailer & thumbnails

A launch trailer edit plus store thumbnails that get the click.

Localization

EN/ID text pass so your game speaks to both audiences.

Sound direction

Music and SFX sourced and implemented to fit the theme.

Monthly maintenance

Updates, bug fixes, and event content on a monthly plan.

Have a game idea? Tell us about it.

One message is enough. We reply with honest feedback and a fixed quote — free.